Flood Simulator
Preparing
0–150 mm/h
mm/h · whole area
Water sources0 of 64
Click the map to add a source. Click a pin to remove it.
20 m³/s
Coastal conditions
Available when the area includes sea
Heights vs. mean sea level · turn off to see rain only
+0.00 m
Storm surge · return period
hour 6
Sea level over timepeak +0.0 m
0hnow6h12h
Surge and tide heights are preliminary until field data arrives.
Simulation area4 × 4 km · 5 m cells
Resultsupdates every sim minute
Newly flooded area0.00 km²
Max water rise0.00 m
Added water0 m³
Buildings affected · Point depthSoon
13:00
Layers
Imagery
Objects
Water depth (m)
Preparing simulation area
Loading terrain depends on your connection.
You can set rainfall and add sources now. They start as soon as the area is ready.
The simulation stopped. Click the map to prepare it again.
Move simulation area here?
This point is outside the current area or near its edge. Moving clears the current flooding and takes 1–2 seconds.
Simulated time 00:00:00
Coastal scenario · restarts when settings change 00:00 / 12:00
Sea level now +0.00 m MSL
Speed
Rain 0 mm/h · Drainage 0 mm/h · 0 sources
Flood Simulator

This browser can’t run the simulation

The flood simulation and 3D map run on your computer’s graphics card through WebGPU, which this browser doesn’t provide.

To open it
1Use the latest Chrome or Edge on a desktop computer.
2Open the link starting with https:// (not a downloaded file).
Still not working?
In Chrome, go to Settings → System and turn on “Use graphics acceleration when available”.
Update your graphics driver.
Open chrome://gpu, find the WebGPU line, and send us a screenshot.
Remote desktop sessions may not support WebGPU.
Get Chrome
Flood Simulator

로그인